Making speedlines in Photoshop. I’m sure that MangaStudio Ex and Comic Works already have automated functions for this…?
Create a new blank document. I’m using 600dpi
Add noise to blank canvas. Amount I chose is arbitrary… depends how dense/closely packed you want your lines to be.
I do this step because a 1px noise-generated dot on a 600dpi canvas = is tiny when printed. I’m making each potential stroke “larger”
Remove as much 50% gray from your image. I use levels, but you can use brightness/contrast or curves too.
I’m doing this arbitrarily since the arrangement of speedlines doesn’t matter that much to me right now.
Tiime to bitmap this baby because bitmap is <3
Using Halftone screen setting this time.
I tend to pick a frequency between 30-50 because I know it will print ok (from experience). I want the shape to be vertical lines (angle: 90) so that it match
^Bitmap speedlines at 72dpi! It looks a little more organic because of imperfections and incomplete strokes. You may think to yourself “wow that’s a lot of work for some measily lines!” but remember that you can copy paste this tone forever into all sorts of panels. The possibilities of reuse are infinite…
Falling or sense of realization
Getting taken to the ER room on a hospital gurney
Seeing light for the first time in days
You can manipulate these lines for additional effects (switch back to grayscale mode) with Filter →Distort
This particular method is optimized for b/w print-ready output (and work at high-res).
Enjoy and have fun! I put the high-res straight-vertical-speed line file (made in this tutorial) up for download here. Feel free to use or manipulate to your heart’s desire.
Originally posted on tumblr.